AngleSharp by AngleSharp

<PackageReference Include="AngleSharp" Version="0.9.5" />

 Time

Represents a time value.
using AngleSharp.Extensions; using System; namespace AngleSharp.Css.Values { public struct Time : IEquatable<Time>, IComparable<Time>, IFormattable { public enum Unit : ushort { None, Ms, S } public static readonly Time Zero = new Time(0, Unit.Ms); private readonly float _value; private readonly Unit _unit; public float Value => _value; public Unit Type => _unit; public string UnitString { get { switch (_unit) { case Unit.Ms: return UnitNames.Ms; case Unit.S: return UnitNames.S; default: return string.Empty; } } } public Time(float value, Unit unit) { _value = value; _unit = unit; } public static bool operator >=(Time a, Time b) { int num = a.CompareTo(b); if (num != 0) return num == 1; return true; } public static bool operator >(Time a, Time b) { return a.CompareTo(b) == 1; } public static bool operator <=(Time a, Time b) { int num = a.CompareTo(b); if (num != 0) return num == -1; return true; } public static bool operator <(Time a, Time b) { return a.CompareTo(b) == -1; } public int CompareTo(Time other) { return ToMilliseconds().CompareTo(other.ToMilliseconds()); } public static bool TryParse(string s, out Time result) { float result2 = 0; Unit unit = GetUnit(s.CssUnit(out result2)); if (unit != 0) { result = new Time(result2, unit); return true; } result = default(Time); return false; } public static Unit GetUnit(string s) { switch (s) { case "s": return Unit.S; case "ms": return Unit.Ms; default: return Unit.None; } } public float ToMilliseconds() { if (_unit != Unit.S) return _value; return _value * 1000; } public bool Equals(Time other) { return ToMilliseconds() == other.ToMilliseconds(); } public static bool operator ==(Time a, Time b) { return a.Equals(b); } public static bool operator !=(Time a, Time b) { return !a.Equals(b); } public override bool Equals(object obj) { Time? nullable = obj as Time?; if (nullable.HasValue) return Equals(nullable.Value); return false; } public override int GetHashCode() { return _value.GetHashCode(); } public override string ToString() { return _value.ToString() + UnitString; } public string ToString(string format, IFormatProvider formatProvider) { return _value.ToString(format, formatProvider) + UnitString; } } }