TSplineInitialSymmetry
using Autodesk.DesignScript.Interfaces;
using System.Collections.Generic;
using System.Linq;
namespace Autodesk.DesignScript.Geometry.TSpline
{
public class TSplineInitialSymmetry : DesignScriptEntity
{
internal ITSplineInitialSymmetryEntity TSplineInitialSymmetryEntity => HostImpl as ITSplineInitialSymmetryEntity;
public bool IsRadial => TSplineInitialSymmetryEntity.get_IsRadial();
public bool XAxis => TSplineInitialSymmetryEntity.get_XAxis();
public bool YAxis => TSplineInitialSymmetryEntity.get_YAxis();
public bool ZAxis => TSplineInitialSymmetryEntity.get_ZAxis();
public int RadialSymmetryFaces => TSplineInitialSymmetryEntity.get_RadialSymmetryFaces();
internal TSplineInitialSymmetry(ITSplineInitialSymmetryEntity host, bool persist)
: base(host, persist)
{
}
public override string ToString()
{
object[] obj = new object[11] {
"TSplineInitialSymmetry(IsRadial = ",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
};
bool flag = IsRadial;
obj[1] = flag.ToString();
obj[2] = ", XAxis = ";
flag = XAxis;
obj[3] = flag.ToString();
obj[4] = ", YAxis = ";
flag = YAxis;
obj[5] = flag.ToString();
obj[6] = ", ZAxis = ";
flag = ZAxis;
obj[7] = flag.ToString();
obj[8] = ", RadialSymmetryFaces = ";
obj[9] = RadialSymmetryFaces;
obj[10] = ")";
return string.Concat(obj);
}
internal static TSplineInitialSymmetry Wrap(ITSplineInitialSymmetryEntity host, bool persist = true)
{
if (host == null)
return null;
return new TSplineInitialSymmetry(host, persist);
}
internal static TSplineInitialSymmetry[] Wrap(ITSplineInitialSymmetryEntity[] hosts, bool persist = true)
{
return (from x in hosts
select Wrap(x, persist)).ToArray();
}
internal static TSplineInitialSymmetry[][] Wrap(ITSplineInitialSymmetryEntity[][] hosts, bool persist = true)
{
return (from x in hosts
select Wrap(x, persist)).ToArray();
}
internal static ITSplineInitialSymmetryEntity[][] Unwrap(TSplineInitialSymmetry[][] o)
{
return (from x in o
select Unwrap(x)).ToArray();
}
internal static ITSplineInitialSymmetryEntity[] Unwrap(TSplineInitialSymmetry[] o)
{
return (from x in o
select Unwrap(x)).ToArray();
}
internal static ITSplineInitialSymmetryEntity[] Unwrap(IEnumerable<TSplineInitialSymmetry> o)
{
return (from x in o
select Unwrap(x)).ToArray();
}
internal static ITSplineInitialSymmetryEntity Unwrap(TSplineInitialSymmetry o)
{
return o.TSplineInitialSymmetryEntity;
}
public static TSplineInitialSymmetry ByRadial(int symmetricFaces = 1)
{
return Wrap(HostFactory.Factory.TSplineInitialSymmetryByRadial(symmetricFaces), true);
}
public static TSplineInitialSymmetry ByAxial(bool xAxis = true, bool yAxis = true, bool zAxis = true)
{
return Wrap(HostFactory.Factory.TSplineInitialSymmetryByAxial(xAxis, yAxis, zAxis), true);
}
}
}