AngleSharp by AngleSharp

<PackageReference Include="AngleSharp" Version="0.9.11" />

 RotateTransform

sealed class RotateTransform : ITransform
Represents the rotate3d transformation.
public float Angle { get; }

Gets the angle in radiants [0, 2pi].

public float X { get; }

Gets the value of the x component of the rotation vector.

public float Y { get; }

Gets the value of the y component of the rotation vector.

public float Z { get; }

Gets the value of the z component of the rotation vector.

public static RotateTransform RotateX(float angle)

Constructs a rotate 3D transformation around the x-axis.

public static RotateTransform RotateY(float angle)

Constructs a rotate 3D transformation around the y-axis.

public static RotateTransform RotateZ(float angle)

Constructs a rotate 3D transformation around the z-axis.

Computes the matrix for the given transformation.