IGraphicPrimitives
                        interface IGraphicPrimitives
                    
                    The interface that represents json data for drawing a graphic primitive 
            
Base-64 encoded array of 32 bit unsigned integers in RGBA format, definining a texture to apply to the triangles.
            
Number of values per row in the `Colors` array.
            
Base-64 encoded array of 32 bit unsigned integers, 1 per vertex, in RGBA format.
            
Base-64 encoded array of 32 bit unsigned integers, 1 per line strip, giving the number of vertices in the strip.
            
Base-64 encoded array of 32 bit floats, 3 per vertex.
            
Base-64 encoded array of 32 bit unsigned integers, 1 per vertex, in RGBA format.
            
Base-64 encoded array of 32 bit floats, 3 per vertex.
            
Whether or not the individual vertices should be colored using the data in the corresponding arrays.
            
Base-64 encoded array of 32 bit floats, 3 per vertex.
            
Base-64 encoded array of 32 bit floats, 2 per vertex.
            
Base-64 encoded array of 32 bit unsigned integers, 1 per vertex, in RGBA format.
            
Base-64 encoded array of 32 bit floats, 3 per vertex.
            
            