ITransformableEntity
Mirror the object across the input Plane
Rotates an object around an origin and an axis by a specified
degree
Rotates an object around the Plane origin and normal by a specified
degree
Scale uniformly around the origin
ITransformableEntity Scale(double xScaleFactor = 1, double yScaleFactor = 1, double zScaleFactor = 1)
Scale non-uniformly around the origin
Scale uniformly around a given Point
ITransformableEntity Scale(IPlaneEntity basePlane, double xScaleFactor = 1, double yScaleFactor = 1, double zScaleFactor = 1)
Scale non-uniformly around a given Plane
Scale uniformly around a given point, using two pick points as scalars
Scale in one dimension by base and 2 pick points. The scaling axis is defined by the line between base and pick0.
Scale in two dimension by base and 2 pick points The two pick points are projected onto the base plane in order to determine the 2d scale factors
Transform the object by the input CoordinateSystem matrix.
Transform an object between first CoordinateSystem to the second CoordinateSystem.
Translate the object by WCS X, Y, and Z values.
Translate the object in the direction and magnitude of input Vector.
Translate the object in the direction of input Vector, by dist distance.