Mesh
using Autodesk.DesignScript.Interfaces;
using Autodesk.DesignScript.Runtime;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Autodesk.DesignScript.Geometry
{
    public class Mesh : DesignScriptEntity
    {
        internal IMeshEntity MeshEntity => HostImpl as IMeshEntity;
        public IndexGroup[] FaceIndices => IndexGroup.Wrap(MeshEntity.get_FaceIndices(), true);
        [Scaling()]
        public Vector[] VertexNormals {
            get {
                return Vector.Wrap((from x in (IEnumerable<IVectorEntity>)MeshEntity.get_VertexNormals()
                select x.Scale(1 / DesignScriptEntity.scaleFactor)).ToArray(), true);
            }
        }
        public Point[] VertexPositions => Point.Wrap(MeshEntity.get_VertexPositions(), true);
        internal Mesh(IMeshEntity host, bool persist)
            : base(host, persist)
        {
        }
        public override string ToString()
        {
            return "Mesh";
        }
        internal static Mesh Wrap(IMeshEntity host, bool persist = true)
        {
            if (host == null)
                return null;
            return new Mesh(host, persist);
        }
        internal static Mesh[] Wrap(IMeshEntity[] hosts, bool persist = true)
        {
            return (from x in hosts
            select Wrap(x, persist)).ToArray();
        }
        internal static Mesh[][] Wrap(IMeshEntity[][] hosts, bool persist = true)
        {
            return (from x in hosts
            select Wrap(x, persist)).ToArray();
        }
        internal static IMeshEntity[][] Unwrap(Mesh[][] o)
        {
            return (from x in o
            select Unwrap(x)).ToArray();
        }
        internal static IMeshEntity[] Unwrap(Mesh[] o)
        {
            return (from x in o
            select Unwrap(x)).ToArray();
        }
        internal static IMeshEntity[] Unwrap(IEnumerable<Mesh> o)
        {
            return (from x in o
            select Unwrap(x)).ToArray();
        }
        internal static IMeshEntity Unwrap(Mesh o)
        {
            return o.MeshEntity;
        }
        public static Mesh ByPointsFaceIndices(IEnumerable<Point> vertexPositions, IEnumerable<IndexGroup> indices)
        {
            return Wrap(HostFactory.Factory.MeshByPointsFaceIndices(Point.Unwrap(vertexPositions), IndexGroup.Unwrap(indices)), true);
        }
        [SupressImportIntoVM]
        public static Mesh FromJson(string json)
        {
            return Wrap(HostFactory.Factory.MeshFromJson(json, DesignScriptEntity.scaleFactor), true);
        }
        [SupressImportIntoVM]
        public string ToJson()
        {
            return HostImpl.ToJson(DesignScriptEntity.scaleFactor);
        }
    }
}
            